DRIPBL Making Waves
DRIPBL Making Waves Read More »
Congratulations to Navneeth Badri for securing 1st place at the Washington Science and Engineering Fair and winning the prestigious Lemelson Early Inventor Prize! 🏆🔬 Your innovation and dedication are truly inspiring! 🚀👏 #ScienceChampion #Innovation #YoungInventor #STEMExcellence
Double Win for Navneeth Badri! Read More »
Time’s first-ever list of Innovative Teachers is out. I’m honored to be a part of this group www.time.com/innovative-teachers View Article
Time Innovative Teacher Read More »
STEAM encompasses the diverse fields of Science, Technology, Engineering, Art, and Mathematics. These categories work together with interdisciplinary relationships in order to create the world around us, as every project we put in place merges principles of multiple sectors. The integration of each of these topics into real applications outside of the classroom in research
The Interdisciplinary Nature of STEAM Read More »
DRIPBL goes beyond the conventional classroom setting, challenging students to dream big, conduct research, innovate, and engage in hands-on problem/project-based learning. At its core, DRIPBL seeks to bridge the gap between theoretical knowledge and practical application, preparing students for the complexities of the real world. Dream: The first step in the DRIPBL process is to encourage students to dream.